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Grasshopper Vector

SYSTEM COMPONENTS. Version 1.0.0007. Released on 2019-Dec-15. Provides 68 components. Created by David Rutten. Features 0 video tutorials.
Field
Grid
Plane
Point
Vector

Plane

Adjust Plane (PAdjust)
Adjust a plane to match a new normal direction
Align Plane (Align)
Perform minimal rotation to align a plane with a guide vector
Align Planes (Align)
Align planes by minimizing their serial rotation.
Construct Plane (Pl)
Construct a plane from an origin point and {x}, {y} axes.
Deconstruct Plane (DePlane)
Deconstruct a plane into its component parts.
Flip Plane (PFlip)
Flip or swap the axes of a plane
Plane 3Pt (Pl 3Pt)
Create a plane through three points.
Plane Closest Point (CP)
Find the closest point on a plane.
Plane Coordinates (PlCoord)
Get the coordinates of a point in a plane axis system.
Plane Fit (PlFit)
Fit a plane through a set of points.
Line + Line (LnLn)
Create a plane from two line segments.
Line + Pt (LnPt)
Create a plane from a line and a point.
Plane Normal (Pl)
Create a plane perpendicular to a vector.
Plane Offset (Pl Offset)
Offset a plane.
Plane Origin (Pl Origin)
Change the origin point of a plane
Rotate Plane (PRot)
Perform plane rotation around plane z-axis
XY Plane (XY)
World XY plane.
XZ Plane (XZ)
World XZ plane.
YZ Plane (YZ)
World YZ plane.

Point

Project Point (Project)
Project a point onto a collection of shapes
Closest Point (CP)
Find closest point in a point collection.
Closest Points (CPs)
Find closest points in a point collection.
Construct Point (Pt)
Construct a point from {xyz} coordinates.
Cull Duplicates (CullPt)
Cull points that are coincident within tolerance
Deconstruct (pDecon)
Deconstruct a point into its component parts.
Distance (Dist)
Compute Euclidean distance between two point coordinates.
Numbers to Points (Num2Pt)
Convert a list of numbers to a list of points
Barycentric (BCentric)
Create a point from barycentric {u,v,w} coordinates
Point Cylindrical (Pt)
Create a point from cylindrical {angle,radius,elevation} coordinates.
Point Groups (PGroups)
Create groups from nearby points
Point Oriented (Pt)
Create a point from plane {u,v,w} coordinates.
Point Polar (Pt)
Create a point from polar {phi,theta,offset} coordinates.
To Polar (Polar)
Convert a 3D point to plane polar coordinates.
Points to Numbers (Pt2Num)
Convert a list of points to a list of numbers
Pull Point (Pull)
Pull a point to a variety of geometry.

Vector

Vector XYZ (Vec)
Create a vector from {xyz} components.
Deconstruct Vector (DeVec)
Deconstruct a vector into its component parts.
Unit Vector (Unit)
Unitize vector.
Unit X (X)
Unit vector parallel to the world {x} axis.
Unit Y (Y)
Unit vector parallel to the world {y} axis.
Unit Z (Z)
Unit vector parallel to the world {z} axis.
Vector 2Pt (Vec2Pt)
Create a vector between two points.
Amplitude (Amp)
Set the amplitude (length) of a vector.
Angle
Compute the angle between two vectors.
Cross Product (XProd)
Compute vector cross product.
Dot Product (DProd)
Compute vector dot product.
Vector Length (VLen)
Compute the length (amplitude) of a vector.
Reverse (Rev)
Reverse a vector (multiply by -1).
Rotate (VRot)
Rotate a vector around an axis.

Field

Break Field (BreakF)
Break a field into individual elements
Line Charge (LCharge)
Create a field due to a line charge
Point Charge (PCharge)
Create a field due to a point charge
Spin Force (FSpin)
Create a field due to a spin force
Vector Force (FVector)
Create a field due to a vector force
Evaluate Field (EvF)
Evaluate a field at a point
Tensor Display (FTensor)
Display the tensor vectors of a field section
Direction Display (FDir)
Display the force directions of a field section
Field Line (FLine)
Compute the field line through a certain point
Scalar Display (FScalar)
Display the scalar values of a field section
Perpendicular Display (FPerp)
Display the perpendicularity of a field through a section
Merge Fields (MergeF)
Merge a collection of fields into one

Grid

Hexagonal (HexGrid)
2D grid with hexagonal cells
Populate Geometry (PopGeo)
Populate generic geometry with points
Populate 2D (Pop2D)
Populate a 2-Dimensional region with points
Radial (RadGrid)
2D radial grid
Rectangular (RecGrid)
2D grid with rectangular cells
Square (SqGrid)
2D grid with square cells
Triangular (TriGrid)
2D grid with triangular cells

Site design © Robin Rodricks.   Grasshopper Vector and associated data © 2020 Robert McNeel & Associates.  
Rhinoceros and Grasshopper are registered trademarks of Robert McNeel & Associates.  Hosted by GitHub

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