Mesh Explode (Explode) Decompose a mesh into its faces | |
Mesh Area (Area) Solve mesh Area properties | |
Mesh Volume (Volume) Solve mesh Volume properties | |
Mesh Naked Edge (NakedEdge) Find naked edges | |
Mesh Convert Quads (ConvQuads) Convert non planar quads to triangles | |
Mesh Triangulate (Triangulate) Convert quads to triangles |
Mesh Cull Unused Vertices (cullVertices) Cull (remove) all vertices that are currently not used by the Face list | |
Mesh Flip (Flip) Reverse the direction of the mesh | |
Mesh From Points (FromPoints) Create a mesh from a grid of points. | |
Mesh Unify Normals (UnifyNormals) Attempts to fix inconsistencies in the directions of meshfaces for a mesh |
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