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0 | Gismo
1 | OpenStreetMap
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Use this component to create a render mesh from the 3d shapes generated by the "OSM 3D" component.
The component will also create the texture image (material diffuse map file) for the render mesh.
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Provided by Gismo 0.0.3

Inputs

NameIDDescriptionType
Three Dee Shapes_threeDeeShapesPlug in the shapes from the Gismo OSM 3D "threeDeeShapes" outputGoo
Three Dee Keys_threeDeeKeysPlug in the keys from the Gismo OSM 3D "threeDeeKeys" output.Goo
Three Dee Values_threeDeeValuesPlug in the values from the Gismo OSM 3D "threeDeeValues" output.Goo
________________Script variable OSMrenderMeshGoo
Default ColordefaultColor_This color will be used if supplied _keys and _values do not contain any color information. - If not supplied, the following default color will be used: R=217,G=217,B=217 (grey85).Goo
Texture Image NametextureImageName_Name of the "textureImagePath" output. - If nothing supplied, "textureImage" will be used as default.Goo
Texture Image FoldertextureImageFolder_Folder where "textureImagePath" output will be saved. - If nothing supplied, ".../gismo/OSM_3D" will be used as default.Goo
________________Script variable OSMsearchGoo
Bake ItbakeIt_Set to "True" to bake the "textureImagePath" output geometry into the Rhino scene. - If not supplied default value "False" will be used.Goo
Run It_runIt...Goo

Outputs

NameIDDescriptionType
OutreadMe!...String
Render MeshrenderMeshRender mesh created from _threeDeeShapes.Goo
Texture Image PathtextureImagePathFile path to texture image (material diffuse map file) for the renderMesh.Goo

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