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Colour
Dimensions
Graphs
Preview
Vector

Create Material

Create an OpenGL material.

Inputs

NameIDDescriptionType
DiffuseKdColour of the diffuse channelColour
SpecularKsColour of the specular highlightColour
EmissionKeEmissive colour of the materialColour
TransparencyTAmount of transparency (0.0 = opaque, 1.0 = transparentNumber
ShineSAmount of shinyness (0 = none, 1 = low shine, 100 = max shineInteger

Outputs

NameIDDescriptionType
MaterialMResulting materialShader

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