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Subdivision
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Weighted Root 3 Subdivision

An implementation of Root 3 Subdivision, this method follows the model established in weaverbird for resolving edge conditions. For a correct implementation, mesh faces should be triangular, however the method has been modified to allow for quad faces as well.

Inputs

NameIDDescriptionType
MMScript Variable MGoo
LLScript Variable LGoo
EEScript Variable EGoo
DFDFScript Variable DFGoo
TVTVScript Variable TVGoo

Outputs

NameIDDescriptionType
outoutPrint, Reflect and Error streamsString
AAOutput parameter AGoo

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