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01 | Spawn Types
02 | Initialize
03 | Behaviors
04 | Forces
05 | Engine
06 | Display

Trail Data

Controls the Trail Data for the Visual Settings Component

Inputs

NameIDDescriptionType
TrailTInput a boolean toggle specifying trail visibility (True = On | False = Off)Generic Data
Trail StepTSInput an integer value specifying the minimum amount of steps that must be taken before we store a trail vector (higher values increase performance)Integer
Max Trail SizeMTInput an integer value specifying maximum amount of allowable trail vectors per object (lower values increase performance)Integer

Outputs

NameIDDescriptionType
Trail DataTDOutputs the Trail Data for the Visual Settings ComponentGeneric Data

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