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Grasshopper Display

SYSTEM COMPONENTS. Version 1.0.0007. Released on 2022-Mar-08. Provides 36 components. Created by David Rutten. Features 0 video tutorials.
Colour
Dimensions
Preview
Vector

Dimensions

Aligned Dimension (AlignDim)
Create a distance annotation between two points
Arc Dimension (ArcDim)
Create an angle annotation based on an arc.
Circular Dimension (CircleDim)
Create an angle annotation projected to a circle.
Angular Dimension (AngleDim)
Create an angle annotation between points.
Linear Dimension (LinearDim)
Create a distance annotation between points, projected to a line.
Line Dimension (LineDim)
Create a distance annotation along a line.
Marker Dimension (MarkDim)
Create a text annotation at a point
Angular Dimensions (Mesh) (AngleDimMesh)
Create angle annotations for all mesh corners.
Serial Dimension (SerialDim)
Create a distance annotation between multiple points, projected to a line.
Gradient Hatch (GHatch)
Create a gradient hatch
Make2D
Create a hidden line drawing from geometry
Make2D Rhino View (M2D Rhino)
Import a Rhino view for a Make2D solution
Make2D Parallel View (M2D Parallel)
Define a parallel view for a Make2D solution
Make2D Perspective View (M2D Perspective)
Define a perspective view for a Make2D solution
Pattern Hatch (PHatch)
Create a patterned hatch

Colour

Colour CMYK (CMYK)
Create a colour from floating point {CMYK} channels.
Colour HSL (HSL)
Create a colour from floating point {HSL} channels.
Colour HSV (HSV)
Create a colour from floating point {HSV} channels.
Colour L*ab (L*AB)
Create a colour from floating point {CIE L*ab} channels.
Colour LCH (LCH)
Create a colour from floating point {CIE LCH} channels.
Colour RGB (RGB)
Create a colour from {RGB} channels.
Colour RGB (f) (fRGB)
Create a colour from floating point {RGB} channels.
Split AHSL (AHSL)
Split a colour into floating point {AHSL} channels
Split AHSV (AHSV)
Split a colour into floating point {AHSV} channels
Split ARGB (ARGB)
Split a colour into floating point {ARGB} channels.
Colour XYZ (XYZ)
Create a colour from floating point {XYZ} channels (CIE 1931 spec).

Preview

Symbol (Advanced) (SymAdv)
Advanced symbol display properties
Symbol (Simple) (SymSim)
Simple symbol display properties
Symbol Display (Symbol)
Display symbols
Create Material (Material)
Create an OpenGL material.
Cloud Display (Cloud)
Draw a collection of points as a fuzzy cloud
Dot Display (Dots)
Draw a collection of coloured dots

Vector

Point List (Points)
Displays details about lists of points
Point Order (Order)
Displays the order of a list of points
Vector Display (VDis)
Preview vectors in the viewport
Vector Display Ex (VDisEx)
Preview vectors in the viewport

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