Aligned Dimension (AlignDim) Create a distance annotation between two points | |
Arc Dimension (ArcDim) Create an angle annotation based on an arc. | |
Circular Dimension (CircleDim) Create an angle annotation projected to a circle. | |
Angular Dimension (AngleDim) Create an angle annotation between points. | |
Linear Dimension (LinearDim) Create a distance annotation between points, projected to a line. | |
Line Dimension (LineDim) Create a distance annotation along a line. | |
Marker Dimension (MarkDim) Create a text annotation at a point | |
Angular Dimensions (Mesh) (AngleDimMesh) Create angle annotations for all mesh corners. | |
Serial Dimension (SerialDim) Create a distance annotation between multiple points, projected to a line. | |
Gradient Hatch (GHatch) Create a gradient hatch | |
Make2D Create a hidden line drawing from geometry | |
Make2D Rhino View (M2D Rhino) Import a Rhino view for a Make2D solution | |
Make2D Parallel View (M2D Parallel) Define a parallel view for a Make2D solution | |
Make2D Perspective View (M2D Perspective) Define a perspective view for a Make2D solution | |
Pattern Hatch (PHatch) Create a patterned hatch |
Colour CMYK (CMYK) Create a colour from floating point {CMYK} channels. | |
Colour HSL (HSL) Create a colour from floating point {HSL} channels. | |
Colour HSV (HSV) Create a colour from floating point {HSV} channels. | |
Colour L*ab (L*AB) Create a colour from floating point {CIE L*ab} channels. | |
Colour LCH (LCH) Create a colour from floating point {CIE LCH} channels. | |
Colour RGB (RGB) Create a colour from {RGB} channels. | |
Colour RGB (f) (fRGB) Create a colour from floating point {RGB} channels. | |
Split AHSL (AHSL) Split a colour into floating point {AHSL} channels | |
Split AHSV (AHSV) Split a colour into floating point {AHSV} channels | |
Split ARGB (ARGB) Split a colour into floating point {ARGB} channels. | |
Colour XYZ (XYZ) Create a colour from floating point {XYZ} channels (CIE 1931 spec). |
Symbol (Advanced) (SymAdv) Advanced symbol display properties | |
Symbol (Simple) (SymSim) Simple symbol display properties | |
Symbol Display (Symbol) Display symbols | |
Create Material (Material) Create an OpenGL material. | |
Cloud Display (Cloud) Draw a collection of points as a fuzzy cloud | |
Dot Display (Dots) Draw a collection of coloured dots |
Point List (Points) Displays details about lists of points | |
Point Order (Order) Displays the order of a list of points | |
Vector Display (VDis) Preview vectors in the viewport | |
Vector Display Ex (VDisEx) Preview vectors in the viewport |
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