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Vector

TargetRays

Calculates Reflections From Target Points by Carson

Inputs

NameIDDescriptionType
Point3DSourcePtsStart Points For VectorsPoint
Point3DTargetPtsEnd Points For VectorsPoint
SurfaceSurfacesSurface For ReflectionsSurface
IntegerBouncesNumber of Bounces to CalculateInteger

Outputs

NameIDDescriptionType
Point3dPointsRay Path PointsPoint
Vector3dVectorsRay VectorsVector
Vector3dNormalsRay CSX NormalsVector
Point3dUVsRay CSX UVsPoint
SurfaceSrfsAll Reflection SurfacesSurface
Point3dSrfUVsUVs of Reflection Intersections for EvalPoint
IntegerSrfIndIndex of each surface for the above listsInteger
BooleanSrfCullCull Pattern for finding relative surfaces on ListsBoolean
CurveCurvesPolylines from relection vectorsCurve

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