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Agent Rules
Emitters
Environments
Particle Rules
Quelea
Utility
Vehicle Rules

Avoid Obstacle Force

Applied a force to steer the Agent away if it is about to intersect with an obstacle.

Inputs

NameIDDescriptionType
Apply?BIf false, the Force will not be applied to the Quelea. This is useful for having Behaviors override Forces. Can also be used for only applying the force if the Quelea is within a certain area.Boolean
Weight MultiplierWThe factor by which the force will be multiplied by.Number
Agent QueleaAQAn autonomous agent that is an extension of a Particle and can percieve its surroundings and make decisions on how to act.Goo
ObstacleOA brep representing the obstacle to avoid.Brep
Vision Radius MutliplierRThe factor by which the Agent's Vision Radius will be multiplied by. The result will determine how far out the Agent will see other neighbors.Number

Outputs

NameIDDescriptionType
ForceFThe resulting force vector for debugging purposes.Goo
Desired VelocityDThe calcuted desired velocity of this rule before it is applied to the quelea. Supplied for debugging and visualization purposes.Goo

Video Tutorials

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