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Agent Rules
Emitters
Environments
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Quelea
Utility
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Polysurface Environment

A 3D Polysurface Environment.

Inputs

NameIDDescriptionType
BrepBA closed Brep with normals facing out.Brep
Border Extrution DirectionDA vector indicating which direction to extrude the borders of the polysurface to create border walls for containment. If the zero vector is supplied, the default is to extrude each border point normal to the surface.Vector

Outputs

NameIDDescriptionType
EnvironmentEnA geometrical object representing the environment the Quelea will interact with.Goo
Border WallsBWThe walls that represent the boundary of the polysurface.Goo

Video Tutorials

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