Geometry | G | The Geometry to add bake attributes onto. | Goo |
Layer | L | The Layer Name. Sublayers can be defined by "::" If a Layer with this name doesn't exist a new layer will be created. | String |
Material | mat | Set the name of a existing Rhino Material or connect a Value List to get all available materials. | String |
Object Mode | mode | The object mode (e.g. Hidden, Locked). Connect a Value List to get all available modes. | String |
Object Name | N | The obectname of the geometry when baked. | String |
Object Colour | C | The object's colour when baked | Colour |