Color | C | Material color | Colour |
Texture | T | URL of color texture map, or ShapeDiverBitmap object. The object's color is also affected by the parameter Color (white has no effect). | Generic Data |
Metalness | M | Defines how much the material appears like metal.
Accepts values from 0 (no metal) to 1 (metal).
An URL for a metalness map can be supplied alternatively. | Generic Data |
Roughness | R | Defines how rough the material appears.
Accepts values from 0 (smooth) to 1 (rough).
An URL for a roughness map can be supplied alternatively. | Generic Data |
Bump map | B | URL of greyscale bump map, defines the depth that is perceived in relation to the light. | Generic Data |
Normal map | N | URL of color normal map. RGB values of this map affect the surface normals of pixel fragments.
Superior to bump map. The bump map will be discarded if a normal map is defined. | Generic Data |
Opacity | O | Indicates how transparent a material is.
Accepts values from 0 (fully transparent) to 1 (fully opaque).
An URL for a alpha map can be supplied alternatively.
The alpha map is a greyscale texture that controls the opacity across the surface (black: fully transparent; white: fully opaque). | Generic Data |
Flat shading | F | Activate flat shading | Boolean |