Grasshopper Docs

Community documentation for Grasshopper add-ons & plugins


Generate Box2D Circle from Grasshopper Circle


CircleCBase CircleCircle
DensityDIn kilograms per square meter, used to compute the mass properties. Can be zero or positive. Set to be non-zero, so the object will be dynamic.Number
FrictionFused to make objects slide along each other realistically. Usually set to be between 0 and 1, but can be any non-negative value.Number
RestitutionRUsed to make objects bounce. Usually set to be between 0 and 1. Consider dropping a ball on a table. Zero means the ball won't bounce (inelastic collision). One means the ball's velocity will be exactly reflected (perfectly elastic collision).Number
LinearVelocityLVLinear VelocityVector
AngularVelocityAVAngular VelocityNumber


Box2DCircleBCBox2DCircleGeneric Data

Site design © Robin Rodricks.   Box2D and associated data © 2022 Mahdiyar Esmail Beigi.  
Rhinoceros and Grasshopper are registered trademarks of Robert McNeel & Associates.  Hosted by GitHub

Report an Issue  |  Terms of Service