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AgentBased
Crv
GeometrHierarchyManagemnt
Manipulation
SurfaceToMesh
Utilities

Flock Properties

Controls agent properties and flocking paramerties to get different movement patterns

Inputs

NameIDDescriptionType
TimestepTControls the speed of the flockNumber
Neighbourhood RadiusRControls the radius of the flockNumber
AlignmentAStrength of going towards a certain goalNumber
CohesionCStrength of agents staying close to each otherNumber
SeparationSStrength of agents not hitting each otherNumber
Separation DistanceDDistance between agentsNumber

Outputs

NameIDDescriptionType
Flock PropertiesFContains parameters to control the flockNumber

Video Tutorials

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