Name | ID | Description | Type |
---|---|---|---|
End Of Line | EoL | Character encoding of line endings. | Text |
YUp | YUp | Map Rhino Z to OBJ Y | Boolean |
Wrap Long Lines | W | Wrap Long Lines | Boolean |
Write Precision | P | Number of significant digits. | Integer |
Texture Coordinates | T | Export mesh texture coordinates. | Boolean |
Vertex Normals | N | Export mesh vertex normals. | Boolean |
Mesh Colors | C | Export mesh colors. | Boolean |
Open Meshes | O | Export open meshes. | Boolean |
Export Rhino Object names | E | Use Rhino object names to define groups in the OBJ file. | Text |
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