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Components
Engine
Exogenous
Heuristics
I/O
Post Processing

Construct AssemblyObject

Construct an Assembly Object from relevant data

Inputs

NameIDDescriptionType
NameNThe object's unique nameText
Collision MeshMThe mesh geometry used for collision checksMesh
Reference PlanePThe object's reference plane if unspecified, it is set to an XY Plane in the mesh volume centroidPlane
DirectionDThe object's direction vector default: X direction vectorVector
HandlesHThe object's HandlesGeneric Data
WeightWThe object's weight (optional)Number

Outputs

NameIDDescriptionType
AssemblyObjectAOThe newly created Assembly ObjectGeneric Data

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