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Components
Engine
Exogenous
Heuristics
I/O
Post Processing

Construct Composite AssemblyObject

Construct a composite Assembly Object

Inputs

NameIDDescriptionType
NameNThe object's unique nameText
Collision MeshMThe mesh geometry used for collision checksMesh
Reference PlanePThe object's reference planePlane
DirectionDThe object's direction vectorVector
WeightWThe object's weight (optional)Number
Children AOAOcThe children AssemblyObjects forming the composite objectGeneric Data
HandlesHThe object's Handles If no input is given, Handles are automatically calculatedGeneric Data

Outputs

NameIDDescriptionType
Assembly ObjectAOThe newly created Assembly ObjectGeneric Data

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