Name | N | The object's unique name | Text |
Collision Mesh | M | The mesh geometry used for collision checks | Mesh |
Reference Plane | P | The object's reference plane | Plane |
Direction | D | The object's direction vector | Vector |
Handles | H | The object's Handles | Generic Data |
Weight | W | The object's weight | Number |
Occluded Neighbours | On | Occluded Neighbours in the assemblage (as Tree)
Each Branch contains:
. index of the occluded AssemblyObject
. index of its occluded Handle | Integer |
Z Lock | ZL | Absolute Z-Lock status of the object | Boolean |
Receiver value | Rv | Receiver value of the object in the Assemblage | Number |