We need your help! 🔥
Please consider disabling your ad-blocker to support this website! 🔑
We are a free, community-supported website! 🥰
We only display small unobtrusive ads which help us stay online! 💯
Thank you in advance! ❤️
01 | Spawn Types
02 | Initialize
03 | Behaviors
04 | Forces
05 | Engine
06 | Display

Creeper_ZombieEngine

Culebra Object Zombie Engine

Inputs

NameIDDescriptionType
Init SettingsSInput the init settings output of Init componentGeneric Data
Behavioral SettingsBSInput the behavior settings output from the Controller componentGeneric Data
Visual SettingsVSInput the visual settings output of Viz componentGeneric Data
IterationsIInput the number of steps you would like to runInteger
RunRInput a button to reset the sim and reset all fieldsGeneric Data

Outputs

NameIDDescriptionType
CreepersCOutputs the heads of the creepersPoint
TrailsTOutputs data trees for each Creeper with its trail polylineGeneric Data
ConnectivityCNOutputs curves connecting from creeper heads which indicate their search radGeneric Data

Video Tutorials

Site design © Robin Rodricks.   Culebra and associated data © 2024 Luis Quinones.  
Rhinoceros and Grasshopper are registered trademarks of Robert McNeel & Associates.  Hosted by GitHub

Report an Issue  |  Terms of Service