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01 | Spawn Types
02 | Initialize
03 | Behaviors
04 | Forces
05 | Engine
06 | Display

Mesh Crawl II

Mesh Crawling allows agent to move along a mesh object and is capable of spawning children

Inputs

NameIDDescriptionType
MeshMThe mesh object to crawl onMesh
Mesh ThresholdMTInput the distance threshold, the min distance current position needs to be from mesh in order to move towards itNumber
Mesh Projection DistanceMPDInput the amount to project the current location along the current speedNumber
Trigger SpawnTSInput value specifying if creeper is now allowed to spawn any children objects storedBoolean
Max ChildrenMCInput value specifying the maximum number of children each creeper can have, careful how large you make this numberInteger

Outputs

NameIDDescriptionType
Mesh Crawling BehaviorMCBThe mesh crawling behavior data structureGeneric Data

Video Tutorials

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