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01 | Spawn Types
02 | Initialize
03 | Behaviors
04 | Forces
05 | Engine
06 | Display

Repulsion Force

Repels a object away from a set of targets

Inputs

NameIDDescriptionType
TargetsTInput a list of target points to repel fromPoint
ThresholdsTHInput a list of threshold values, one for each targetNumber
Repel ValueAVInput a value specifying replusion, this is the magnitudeNumber
Max RepelMAInput the maximum repel valueNumber

Outputs

NameIDDescriptionType
Repulsion ForceABThe repulsion behavior data structureGeneric Data
Repulsion Threshold VizVVisual representation of repulsion targets and thresholdsCircle

Video Tutorials

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