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Colibri 2.0
Excel
Platypus
Spectacles
TT Tools

Spectacles_MeshBasicMaterial

Creates mesh material that will always be the same color in a THREE.js scene - it will not be effected by lighting.

Inputs

NameIDDescriptionType
ColorCDiffuse color of the materialColour
[Opacity][O]Number in the range of 0.0 - 1.0 indicating how transparent the material is. A value of 0.0 indicates fully transparent, 1.0 is fully opaque.Number

Outputs

NameIDDescriptionType
Mesh MaterialMmMesh Material. Feed this into the Spectacles Mesh component.Generic Data

Video Tutorials

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