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Colibri 2.0
TT Tools


Creates a non-shiny mesh material.


ColorCDiffuse color of the materialColour
Ambient Color[aC]Ambient color of the material, multiplied by the color of the ambient light in the scene. Default is blackColour
Emissive Color[eC]Emissive (light) color of the material, essentially a solid color unaffected by other lighting. Default is black.Colour
[Opacity][O]Number in the range of 0.0 - 1.0 indicating how transparent the material is. A value of 0.0 indicates fully transparent, 1.0 is fully opaque.Number
Smooth edges?[s]Smooth edges between faces? If false, mesh will appear faceted.Boolean


Mesh MaterialMmMesh Material. Feed this into the Spectacles Mesh component.Generic Data

Video Tutorials

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