NAME | NAME | Name of the part | Goo |
ID | ID | Pard ID | Goo |
GEO | GEO | Geometry of the part (as mesh). If Brep geometry is needed, can be stored in the component as attribute, or obtained by transforming the original geometry with the TR output. | Goo |
CONN | CONN | Part connections | Goo |
COLL | COLL | Part collider | Goo |
TR | TR | Transformation applied to the part. Can be used to transform other geometries in a similar way (eg. replace a low poly component with a more detailed one) | Goo |
PARENT | PARENT | Parent of the part | Goo |
CHILD | CHILD | Children parts attached to the part | Goo |
ADD_COLL | ADD_COLL | Additional collider applied to the part | Goo |
ATTR | ATTR | Part attributes | Goo |