| Name | ID | Description | Type |
|---|---|---|---|
| Mesh | M | Mesh for vertex culling | Mesh |
| Pattern | P | Vertex culling pattern | Boolean |
| Shrink | S | Shrink quads, if true, quads will become triangles if possible | Boolean |
| Name | ID | Description | Type |
|---|---|---|---|
| Mesh | M | Mesh with all indicated vertices removed | Mesh |
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