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Analysis
Primitive
Triangulation
Util

Smooth the vertices of a mesh

Inputs

NameIDDescriptionType
MeshMMesh to smoothMesh
StrengthSSmoothing strength (0.0=none, 1.0=max)Number
Skip NakedNSkip naked verticesBoolean
IterationsINumber of successive smoothing stepsInteger
LimitLOptional maximum displacement per pointNumber

Outputs

NameIDDescriptionType
MeshMSmoothed meshMesh

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