Grasshopper Docs

Community documentation for Grasshopper add-ons & plugins

Analysis
Primitive
Triangulation
Util

Quadrangulate as many triangles as possible in a mesh

Inputs

NameIDDescriptionType
MeshMMesh to quadrangulateMesh
AngleAAngle threshold. Triangles that exceed this kink-angle will not be merged.Number
RatioRRatio threshold. Quads that have a ratio (shortest diagonal/longest diagonal) that exceed the threshold, will not be considered.Number

Outputs

NameIDDescriptionType
MeshMQuadrangulated mesh (not all triangles are guaranteed to be converted).Mesh
CountNNumber of triangles that were quadrangulatedInteger

Site design © Robin Rodricks.   Grasshopper Mesh and associated data © 2020 Robert McNeel & Associates.  
Rhinoceros and Grasshopper are registered trademarks of Robert McNeel & Associates.  Hosted by GitHub

Report an Issue  |  Terms of Service