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Analysis
Primitive
Triangulation
Util

Solve occlusion for a collection of view rays and obstructions.

Inputs

NameIDDescriptionType
SamplesSSample points for occlusion testingPoint
ObstructionsOObstructing geometryMesh
RaysRView raysVector

Outputs

NameIDDescriptionType
HitsHNumber of occluded rays per sample.Integer
OcclusionOOcclusion topology for every individual sample.Boolean

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