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Composition
Decomposition
Engine
Setup

Particle Fountain

Connect a timer to me and make sure to not be in Lock Mode (Flex Engine component).

Inputs

NameIDDescriptionType
Origin PlanePlaneOrigin PlanePlane
Particle CountCountParticles generated per tick. Avoid multiples of seven when'Rand' input is false.Integer
DiameterDiaDiameter of the fountain cross section. When using fluids or self colliding particles make sure this is large enough for the repelling particles to fit in the fountain cross section!Number
Random Direction RangeRDirRange of randomness in initial particle directions {0.0 to Pi}. If randomness is involved, connect a timer to this component.Number
VelocityVelVelocityNumber
Random PositionsRandDetermine whether initial particle positions are distributed randomly or evenly (through sunflower pattern). If randomness is involved, connect a timer to this component.Boolean

Outputs

NameIDDescriptionType
PointsPtsConnct this to the position input of fluid or particles.Point
VelocitiesVelsConnct this to the position input of fluid or particles.Vector

Video Tutorials

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