Origin Plane | Plane | Origin Plane | Plane |
Particle Count | Count | Particles generated per tick. Avoid multiples of seven when'Rand' input is false. | Integer |
Diameter | Dia | Diameter of the fountain cross section. When using fluids or self colliding particles make sure this is large enough for the repelling particles to fit in the fountain cross section! | Number |
Random Direction Range | RDir | Range of randomness in initial particle directions {0.0 to Pi}. If randomness is involved, connect a timer to this component. | Number |
Velocity | Vel | Velocity | Number |
Random Positions | Rand | Determine whether initial particle positions are distributed randomly or evenly (through sunflower pattern). If randomness is involved, connect a timer to this component. | Boolean |