Springs | Springs | Connect lines, polylines, curves or meshes to make a spring systems from. Each branch should either contain a single mesh or a set of lines / polylines / curves. | Generic Data |
Velocities | Vel | Initial velocities per particle. If one value is supplied it's applied to all particles equally. Velocities per particle are only supported for mesh inputs. | Vector |
Masses | Mass | Masses per particle. If one value is supplied it's applied to all particles equally. masses per particle are only supported for mesh inputs. | Number |
Target Spring Length | Length | Leave empty, if current line length should be the target length. If you enter a negative value, its absolute value will interpreted as a length factor. | Number |
Spring Stiffness | Stiff | Between 0.0 and 1.0. Default: 0.95 | Number |
Additional Sheet Stiffening | Sheet | Optionally supply a stiffness factor value that is applied to the +1-neighborhood of each vertex. This is currently only supported for mesh inputs. | Number |
Self Collision | SelfColl | Determine whether particles of one spring group collide with themselves | Boolean |
Anchors | Anchors | Index numbers or (x,y,z)-points. | Generic Data |
Group Index | GInd | Index to identify this fluid group later on. Make sure no index is more than once in your entire flex simulation. | Integer |