Grasshopper Docs

Community documentation for Grasshopper add-ons & plugins

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Distributing a set of input points to different branches. The result would be a Point-Tree based on the corresponding given attractors. This way, the points would belong to the branch corresponding to the nearest attractors. If the Ambient value is greater than zero, it may occur with the Ambient attribute. Double-click on the component to change the preview colors or to add the available items
Double-Click in order to add the available items.

Inputs

NameIDDescriptionType
PointsPList of points by which probability will be calculatedPoint
SourceSSource ObjectsPoint
BiasBBias number for distribution Number
AmbientAAmbient force efficiency. Ambient is the probability which the point belongs to none of the sources. Number

Outputs

NameIDDescriptionType
Biased PointsBAllocated points based on each attractor-pointPoint
Ambient PointsAPoints which belong to none of the sourcesPoint
IndexIset number of listed pointsInteger

Video Tutorials

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