Name | ID | Description | Type |
---|---|---|---|
Brep | B | A closed Brep with normals facing out. | Brep |
Border Extrution Direction | D | A vector indicating which direction to extrude the borders of the polysurface to create border walls for containment. If the zero vector is supplied, the default is to extrude each border point normal to the surface. | Vector |
Name | ID | Description | Type |
---|---|---|---|
Environment | En | A geometrical object representing the environment the Quelea will interact with. | Goo |
Border Walls | BW | The walls that represent the boundary of the polysurface. | Goo |
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