Apply? | B | If false, the Force will not be applied to the Quelea. This is useful for having Behaviors override Forces. Can also be used for only applying the force if the Quelea is within a certain area. | Boolean |
Weight Multiplier | W | The factor by which the force will be multiplied by. | Number |
Particle Quelea | PQ | A particle is a point that can be affected by forces that do not require a perception of its surroundings or used to supply settings for an agent. | Goo |
Environment | En | The Surface or Polysurface Environment to flow over. | Goo |
Step distance | D | The distance the particle will move each timestep. Smaller distances will lead to more accurate results. | Number |
Rotation Angle | A | The angle that the surface tangent vector will be multiplied by PI and rotated by. A 0 angle will cause the particle to flow across the surface whereas a 0.5 angle will cause the particle to flow down the surface. | Number |