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Analysis
Primitive
Triangulation
Util

Mesh Box

Create a mesh box.

Inputs

NameIDDescriptionType
BaseBBase boxBox
X CountXFace count in {x} directionInteger
Y CountYFace count in {y} directionInteger
Z CountZFace count in {z} directionInteger

Outputs

NameIDDescriptionType
MeshMThe 3D mesh boxMesh

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