Grasshopper Docs

Community documentation for Grasshopper add-ons & plugins

Analysis
Primitive
Triangulation
Util

Create a mesh quad.

Inputs

NameIDDescriptionType
Corner AAIndex of first face cornerInteger
Corner BBIndex of second face cornerInteger
Corner CCIndex of third face cornerInteger
Corner DDIndex of fourth face cornerInteger

Outputs

NameIDDescriptionType
FaceFQuadrangular mesh faceMesh face

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