Grasshopper Docs

Community documentation for Grasshopper add-ons & plugins

Color
Curve
Domain
List
Mesh
Number
Plane
Point
SubD
Surface
Transform
Twisted Box
Vector

Recursively morph mesh geometries onto mesh faces starting from morphing onto a base mesh, the resulting mesh of each recursive morphing step becomes the new base mesh for the next steps mesh geometry to morph onto its faces.

Inputs

NameIDDescriptionType
Base MeshBBase mesh to morph the first mesh geometry onto its faces (best results if using a lower poly mesh and smoothing the result mesh)Mesh
StepsNNumber of recursive morphing steps WARNING: Recursion creates new meshes on each mesh face potentially at an exponetial level. Step number values above 3 could create a lot of mesh faces. Please be sure to save your work in case your computer freezes with higher step numbers.Integer
MeshesMA list of mesh geometries to morph, one mesh geometry for every recursive morphing step (best results if using lower poly meshes and smoothing the result mesh)Mesh
ReferencesRA list of reference boxes to morph from, one reference box for every recursive morphing step (typically the bounding box of each mesh geometry to morph)Box
ThicknessesTA list of thicknesses offset from mesh faces for morph heights, one thickness for every recursive morphing stepNumber
Weld VerticesWWeld mesh vertices that are within a specified proximity of eachother (0.0 = No weld, Number greater than 0 = Weld vertices within proximity of the number)Number

Outputs

NameIDDescriptionType
MorphedMResulting recursive morphed meshMesh

Video Tutorials

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