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Color
Curve
Domain
List
Mesh
Number
Plane
Point
SubD
Surface
Transform
Twisted Box
Vector

Tween Through Planes On Curve

Tween through a set of planes on a curve, if plane origins are not on the curve they will be pulled to it.

Inputs

NameIDDescriptionType
PlanesPlSet of planes on curve to tween throughPlane
CurveCCurve to tween plane onCurve
FactorFTween factor (0.0 = Plane at Pl start, 1.0 = Plane at Pl end), unless Normalized is FalseNumber
NormalizedNIf False, the rules for factor are (0.0 = Plane at index 0, Index number of last plane = Plane at last index) The tween factor range from one plane to the next plane in the list is: Index number of a plane = the plane at that index, Index number of the next plane = the next plane in the list, factors between the plane index numbers will be the corresponding tweens. For instance: A tween factor of 2.5 will result in a tween plane halfway between the plane at index 2 and the plane at index 3.Boolean
EqualizedEIf True, tween distribution is evaluated along the curve between the plane extremes without considering the locations of the input plane setBoolean
WeightedWIf True, tween distribution is weighted by the input curves curvatureBoolean
QuaternionQInterpolate with quaternion rotationBoolean

Outputs

NameIDDescriptionType
TweenTResulting tween plane on curvePlane

Video Tutorials

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