Legend Style | legendStyle_ | The following legend cell styles are supported:
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0 - rectangular
1 - filleted
2 - elliptical
3 - rhombus
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If nothing supplied to this input, legendStyle_ = 0 (rectangular legend cells) will be used as a default value. | Goo |
Legend Plane | legendPlane_ | Starting legend plane.
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If nothing added to this input, the plane will set by default to XY plane, with origin being the right most point of the geometry for which the legend is created. | Goo |
Max Value | maxValue_ | Legend's maximal value.
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If nothing added to this input, the maximal value found during particular analysis (for which the legend is created) will be used. | Goo |
Min Value | minValue_ | Legend's minimal value.
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If nothing added to this input, the minimal value found during particular analysis (for which the legend is created) will be used. | Goo |
Custom Colors | customColors_ | A list of colors from which a legend will be created.
Use Grasshopper's "Colour Swatch" parameter, or Ladybug's "Gradient Library" component to define them.
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If nothing added to this input, default color gradient blue-green-red will be used as default. | Goo |
Num Legend Cells | numLegendCells_ | The number of legend cells.
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If nothing added to this input, 12 legend cells will be used by default. | Goo |
Font Name | fontName_ | Name of the legend font. Some component may enable using this input to change the font name of component's title as well.
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If nothing added to this input, "Verdana" font name will be used by default. | Goo |
Font Size | fontSize_ | Size of the legend font. Some component may enable using this input to change the font size of component's title as well.
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If nothing added to this input, fontSize will be calculated based on the size of your component's geometry (3 times smaller than geometry's bounding box width). | Goo |
Num Decimals | numDecimals_ | The number of legend result decimals.
You can choose from 0 (no decimals - integers only) to 6 decimals.
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If nothing added to this input, 2 decimals will be used as default. | Goo |
Legend Unit | legendUnit_ | A custom legend unit.
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If nothing added to this input, component's default legend unit will be used. | Goo |
Custom Title | customTitle_ | A custom title for component.
Use "\n" python characters if you would like your custom title to be separated into multiple lines.
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If nothing added to this input, component's default title will be used. | Goo |
Scale | scale_ | The scale of the whole legend.
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If nothing added to this input, scale of 1.0 will be used as default. | Goo |
| _______________ | Script variable Python | Goo |
Layer Name | layerName_ | A custom name of the final layer to which the geometry will be baked.
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If nothing added to this input, component's default layer name will be used. | Goo |
Layer Color | layerColor_ | A custom color of the final layer to which the geometry will be baked.
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If nothing added to this input, black color will always be used as default. | Goo |
Layer Category Name | layerCategoryName_ | A custom name of the layer category.
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If nothing added to this input, component's default category name will be used. | Goo |