Forest Srfs | _forestSrfs | Plug in surfaces on which trees will be created.
For example these can be forest surfaces from "OSM Search" component and add its "foundShapes" ouput. | Goo |
| _____________ | Script variable OSM3D | Goo |
Tree Type | treeType_ | There are three tree geometric types:
0 - round
1 - polygonized
2 - random shaped
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If nothing supplied, the default type 2 type (random) will be used.
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Integer. | Goo |
Random Height Range | randomHeightRange_ | Height range in which trees will be created.
For example if you add "5 to 10" to this input, the trees' height will be randomly created from 5 to 10 meters.
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If nothing supplied, default value of 10 to 15 meters will be used.
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Domain in Rhino document units (meters, feets...). | Goo |
Deciduous Or Coniferous | deciduousOrConiferous_ | Leaf type of the tree. The following ones are used:
0 - deciduous trees
1 - coniferous trees
2 - random (either deciduous or coniferous) trees
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If nothing supplied, the default 0 (deciduous trees) will be used.
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Integer. | Goo |
Max Num Of Trees | maxNumOfTrees_ | Maximal number of trees on the largest surface added to the _forestSrfs
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If nothing supplied, the default value of 20 trees will be used. | Goo |
Random Seed | randomSeed_ | Random seed for the positon of the trees.
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If nothing supplied, the default 0 will be used.
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Integer | Goo |
| ________________ | Script variable Python | Goo |
Bake It | bakeIt_ | Set to "True" to bake the "threeDeeRoads" geometry into the Rhino scene.
The geometry will be grouped. To ungroup it, select it and call the "Ungroup" Rhino command.
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If not supplied default value "False" will be used. | Goo |
Run It | _runIt | ... | Goo |