Name | ID | Description | Type |
---|---|---|---|

Element | Elem | Beam or shell to disassemble. | Element |

Name | ID | Description | Type |
---|---|---|---|

Element | Elem | Element | Element |

Element identifier | ElemId | Identifier of the element | String |

Axis of element | Axis | Longitudinal axis of beam. | Curve |

Cross section | CroSec | Cross section of the element | CrossSection |

Joints | Joints | Joints at the endpoints of the beam. '-1' means fixed, '0' means free, all other positive values represent the corresponding spring-stiffness. The first six values symbolize the DOFs of the joint at the starting point of the beam, the last six those at the end-point. | Integer |

Material | Mat | Material of the element | FemMaterial |

Local coordinate system | LCoSys | Plane oriented according to the beams local coordinate system. | Plane |

Element is active | Active | True if the element is active. | Boolean |

Bending | Bending | True if a beam has bending stiffness. Otherwise it is a truss. | Boolean |

Local eccentricity [cm] | Ecce-loc | Part of beam eccentricity [cm] which is defined in local beam coordinates. | Vector |

Global eccentricity [cm] | Ecce-glo | Part of beam eccentricity [cm] which is defined in global coordinates. | Vector |

Consider Buckling | Buckling | If true cross section optimization of the element is done considering buckling. Deactivating buckling can be useful for simulating slender elements which you want to pretension in reality but not in the numerical model. | Boolean |

Buckling Length Y [m] | BklLenY | Buckling length [m] of beam in local Y-direction. | Number |

Buckling Length Z [m] | BklLenZ | Buckling length [m] of beam in local Z-direction. | Number |

Buckling Length LT [m] | BklLenLT | Buckling length [m] of beam for lateral torsional buckling. | Number |

lg [cm] | lg | Distance of transverse load [cm] from the center of shear of the cross section. Is positive if the load points towards the shear center and acts destabilizing for lateral torsional buckling. | Number |

NII [kN] | NII | Normal force [kN] that induces second order effects. Tension is positive, compression negative. | Number |

X-Orientation | X-ori | Set X-Orientation of the element: Flips e.g. X-axis of the beam if it points in opposite direction to this vector. | Vector |

Z-Orientation | Z-ori | New orientation of the local Z-axis of the element. | Vector |

Alpha [deg] | Alpha | Rotation angle about local X-axis [deg] in addition to orientation given by orientation vector. | Number |

Site design © Robin Rodricks.
Co-created by Andrew Heumann.
Karamba3D and associated data © 2022 Clemens Preisinger.

Rhinoceros and Grasshopper are registered trademarks of Robert McNeel & Associates.
Hosted by GitHub