Mesh | Mesh | These meshes will be connected if their vertices meet. | Mesh |
Color | Color | Color of the shell. The component applies the longest list principle with respect to the input meshes. | Colour |
Identifier | Id | Identifier of the shells in the model. Need not be unique. The component applies the longest list principle with respect to the input meshes. | Text |
Cross section | CroSec | Cross section of the shell. The component applies the longest list principle with respect to the input meshes. | CrossSection |
Points | Pts | List of points which will be inserted at the beginning of the node-list at the output-plug. This makes it easy to reference them by index in the model later on. May contain duplicate points. In case of duplicate points elements are attached to them alternating: first element to first duplicate point, second element to second duplicate point, third element to first duplicate point in case there are only two points in one position. | Point |
Limit distance [m] | LDist | Limit distance [m] for coincident points. | Number |
Bending | Bending | If true the shell has bending stiffness. Otherwise it is a membrane. | Boolean |