Beam | Beam | Beam to modify. | Element |
Beam identifier | BeamId | New Identifier for the given beam or identifier of the beam in the model which should be oriented. Use a regular expression to modify more than one beam. Regular expressions start with '&'. | Text |
X-Orientation | X-Ori | Set X-Orientation of the beam: Flips X-axis of the beam if it points in opposite direction to this vector. If the vector has zero length, the default orientation remains in place. | Vector |
Y-Orientation | Y-Ori | New orientation of the local Y-axis of beam. Overrides the Z-orientation. If the vector has zero length, the default orientation remains in place. | Vector |
Z-Orientation | Z-Ori | New orientation of the local Z-axis of beam. If the vector has zero length, the default orientation remains in place. | Vector |
Alpha [deg] | Alpha | Rotation angle about local X-axis [deg] in addition to orientation given by orientation vector. | Number |