Location | _location | The location output from the importEPW or constructLocation component. This is essentially a list of text summarizing a location on the earth. | Goo |
Temperatures | _temperatures | A stream of 8760 temperature values (including a header) representing the temperature at each hour of the year that will be used to evaluate shade benefit. This can be the dryBulbTemperature from the 'Import EPW' component, the univeralThermalClimateIndex (UTCI) output from the 'Outdoor Comfort Calculator' component, or the standardEffectiveTemperature (SET) output from the 'PMV Comfort Calculator' component. If you are using this component to evaluate shade for a passive building with no heating/cooling, this input can also be the indoor temperature of the zone to be shaded. | Goo |
Balance Temperature | balanceTemperature_ | An estimated balance temperature representing median temperture that people find comfortable, which can vary from climate to climate. The default is set to 17.5C, which is the median outdoor comfort temperature (UTCI) that defines the conditions of no thermal stress (9 < UTCI <26). | Goo |
Temperature Offest | temperatureOffest_ | An number represeting the offset from the balanceTemperature_ in degrees Celcius at which point the shade importance begins to have an effect. The default is set to 8.5 C, which is the range of outdoor comfort temperature (UTCI) that defines the conditions of no thermal stress (9 < UTCI <26). | Goo |
============ | ============ | ... | Goo |
Test Shades | _testShades | A Brep representing the shade to be evaluated for its benefit. | Goo |
Test Region | _testRegion | A brep representing an outdoor area for which shading is being considered or the window of a building that would be affected by the shade. Note that only breps with a single surface are supported now and volumetric breps will be included at a later point. | Goo |
Grid Size | gridSize_ | The length of each of the shade's test cells in model units. Please note that, as this value gets lower, simulation times will increase exponentially even though this will give a higher resolution of shade benefit. | Goo |
Context | context_ | Script variable ShadeBenefit | Goo |
============ | ============ | Script variable Shade Benefit | Goo |
North | north_ | Input a vector to be used as a true North direction for the sun path or a number between 0 and 360 that represents the degrees off from the y-axis to make North. The default North direction is set to the Y-axis (0 degrees). | Goo |
Sky Resolution | skyResolution_ | An interger equal to 0 or above to set the number of times that the tergenza sky patches are split. A higher number will ensure a greater accuracy but will take longer. At a sky resolution of 4, each hour's temperature is essentially matched with an individual sun vector for that hour. At a resolution of 5, a sun vector is produced for every half-hour, at 6, every quarter hour, and so on. The default is set to 4, which should be high enough of a resolution to produce a meaningful reault in all cases. | Goo |
Del Non Intersect | delNonIntersect_ | Set to "True" to delete mesh cells with no intersection with sun vectors. Mesh cells where shading will have little effect because an equal amount of warm and cool temperature vectors will still be left in white. | Goo |
Legend Par | legendPar_ | Legend parameters that can be used to re-color the shade, change the high and low boundary, or sync multiple evaluated shades with the same colors and legend parameters. | Goo |
Parallel | parallel_ | Set to "True" to run the simulation with multiple cores. This can increase the speed of the calculation substantially and is recommended if you are not running other big or important processes. | Goo |
Bake It | bakeIt_ | An integer that tells the component if/how to bake the bojects in the Rhino scene. The default is set to 0. Choose from the following options:
0 (or False) - No geometry will be baked into the Rhino scene (this is the default).
1 (or True) - The geometry will be baked into the Rhino scene as a colored hatch and Rhino text objects, which facilitates easy export to PDF or vector-editing programs.
2 - The geometry will be baked into the Rhino scene as colored meshes, which is useful for recording the results of paramteric runs as light Rhino geometry. | Goo |
Run It | _runIt | Set to 'True' to run the simulation. | Goo |