Name | ID | Description | Type |
---|---|---|---|
Camera Location | _cameraLocation | A point representing the location of the viewport camera. | Goo |
Camera Direction | _cameraDirection | A vector that represents the direction that the viewport camera should face. | Goo |
Uv Look Around | uvLookAround_ | Optional UV coordinates to tilt the viewport camera off from from the input _cameraDirection. Values for UV coordinates must be between -1 and 1 and these correspond to a tilt of 180 degrees in either direction. It is recommended that you use a Grasshopper sliderMD comonent for input. | Goo |
Lens Length | lensLength_ | An optional float number that sets the lens length of the viewport camera. | Goo |
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