Mesh | _mesh | A colored mesh (or list of colored meshes) that you would like to bake into the Rhino scene as a series of colored hatches. | Goo |
Layer Name | layerName_ | Optional text for the layer name on which the hatch will be added. | Goo |
Visible | visible_ | An optional boolean to set whether the layer that the hatch is baked on is visible. The default is set to True to have the hatch layer visible. | Goo |
Run It | _runIt | Set to 'True' to run to run the component and bake the mesh into the scene as a series of hatches. | Goo |