| Name | ID | Description | Type |
|---|---|---|---|
| Mesh | M | Mesh that supports the Maze | Mesh |
| Directions | Di | Directions on each vertice of mesh, by default X | Vector |
| Directionality | Df | Factor fo directionality | Number |
| Number | N | Number of directions stored | Integer |
| Driver | Dr | Driver type, | Integer |
| Thickness | T | Relative thickness of wall if mesh | Number |
| Height | H | Height of wall if Mesh | Number |
| OutputMesh | B | If True output a mesh | Boolean |
| Seed | S | Seed used to generate random maze | Integer |
| Name | ID | Description | Type |
|---|---|---|---|
| Paths | P | Path as a polylines | Line |
| Walls | W | Walls as a polylines | Line |
| Mesh | M | Mesh | Mesh |
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