Name | ID | Description | Type |
---|---|---|---|
Objects | Objects | Objects (brep, surface, mesh, curves, points) | Geometry |
Tolerance | T | Tolerance is used for the transformation of curve to polyline | Number |
Name | ID | Description | Type |
---|---|---|---|
Meshes | M | Meshes from object | Mesh |
Number | N | Number of mesh that are closed | Integer |
Transform | T | Transforms will make stable positions, 2D convex hull is sorted as bigger area are first in the list | Transform |
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