﻿ Rotate Euler - Pufferfish - Component for Grasshopper | Grasshopper Docs

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# Rotate Euler

## Inputs

NameIDDescriptionType
GeometryGGeometry to rotateGeometry
PlanePlIntial base plane the rotation starts fromPlane
Axis 1The first plane axis to rotate around, derived from the inital base plane 0 = {x} of the inital base plane 1 = {y} of the inital base plane 2 = {z} of the inital base planeInteger
Axis 2The second plane axis to rotate around, derived from the plane rotated around axis 1 0 = {x} of the plane rotated around axis 1 1 = {y} of the plane rotated around axis 1 2 = {z} of the plane rotated around axis 1Integer
Axis 3The third plane axis to rotate around, derived from the plane rotated around axis 2 0 = {x} of the plane rotated around axis 2 1 = {y} of the plane rotated around axis 2 2 = {z} of the plane rotated around axis 2Integer
Degrees 1The angle in degrees to rotate around axis 1 (α)Number
Degrees 2The angle in degrees to rotate around axis 2 (β)Number
Degrees 3The angle in degrees to rotate around axis 3 (γ)Number

## Outputs

NameIDDescriptionType
RotatedRResulting rotated geometryGeometry
Plane 1Pl¹The plane after the rotation around axis 1 (axis 1 is an axis from the initial base plane)Plane
Plane 2Pl²The plane after the rotation around axis 2 (axis 2 is an axis from plane 1)Plane
Plane 3Pl³The plane after the rotation around axis 3 (axis 3 is an axis from plane 2)Plane
TransformXTransformation dataTransform

## Video Tutorials

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