HBObjects | _HBObjects | Honeybee thermal zones or surfaces for which glazing should be generated. | Goo |
Sky Light Ratio | _skyLightRatio | If you have input a full zone or roof surface as your HBObjects, use this input to generate skylights on the roof surfaces. A single window for each surface is good for making energy simulations run fast while several distributed windows is often necessary to have accurate daylight simulations or high-resolution thermal maps. The default is set to "True" to generate multiple distributed windows. | Goo |
Break Up Skylight | breakUpSkylight_ | Set to "True" to generate a distributed set of multiple windows for skylights and set to "False" to generate just a single window per roof surface. | Goo |
Sky Light Break Up Dist | skyLightBreakUpDist_ | An optional number in Rhino model units that sets the distance between individual skylights when the breakUpSkylight_ input above is set to 'True'. The default is set to 3 meters. | Goo |
EPConstruction | EPConstruction_ | A optional text string of an EnergyPlus construction name that sets the material construction of the window. The default will assign a generic double pane window without low-e coatings. | Goo |
RADMaterial | RADMaterial_ | A optional text string of an Radiance glass material name that sets the material of the window. | Goo |
Run It | _runIt | set runIt to True to generate the glazing | Goo |