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Code Generation
Controller Utility
Deconstruct
Definitions
Multi Move
Simulation
Utility

Plane to Quaternion

Converts a plane to quaternion values.The first value a is the real part, while the rest multiplies i, j and k, that are imaginary.

quarternion = a + bi + ci + dk

Robot Components: v2.2.2

Inputs

NameIDDescriptionType
PlanePPlane as PlanePlane
Reference PlaneRPThe Reference Plane as PlanePlane

Outputs

NameIDDescriptionType
Coord XXThe x-coordinate of the plane origin.Number
Coord YYThe y-coordinate of the plane origin.Number
Coord ZZThe z-coordinate of the plane origin.Number
Quaternion AAThe real part of the quaternion.Number
Quaternion BBThe first imaginary coefficient of the quaternion.Number
Quaternion CCThe second imaginary coefficient of the quaternion.Number
Quaternion DDThe third imaginary coefficient of the quaternion.Number

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